Small Town: Fìkh Vep Běsfě

Fìkh Vep Běsfě

Fìkh Vep Běsfě
Example Constructi architecture.
StateFederation of Alveria
ProvenceIf-70cqǐnrì District
Sub ProvenceYuqlǐki Zone
RegionLëcës-deretè Moorland
Founded976
Community LeaderAdministrator Idri Trg̈g̈gado
Area4 km2 (1 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation3032 m (9947 ft)
Average Yearly Precipitation261 cm/y (102 in/y)
Population993
Population Density248 people per km2 (993 people per mi2)
Town AuraNecromancy
Naming
Native nameFìkh Vep Běsfě
Pronunciation/vep/ /ˈbɛsfɛ/
Direct Translation[complicated; complex; intricate] [hat; helmet]
Translation[Not Yet Translated]

Fìkh Vep Běsfě (/vep/ /ˈbɛsfɛ/ [complicated; complex; intricate] [hat; helmet]) is a subtropical Small Town located in Yuqlǐki Zone, If-70cqǐnrì District, within the Federation of Alveria.

The name Fìkh Vep Běsfě is derived from the Constructi language, as Fìkh Vep Běsfě was founded by Idris Gadshe, who was culturaly Constructi.

Climate

Fìkh Vep Běsfě has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cool 16°C (60°F). Fìkh Vep Běsfě receives an average of 261 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the summer. Fìkh Vep Běsfě covers an area of nearly 4 km2 (1 mi2), and an average elevation of 3032 m (9947 ft) above sea level.

Overview

Fìkh Vep Běsfě was founded durring the late 11th century, by Idris Gadshe. The establishment of Fìkh Vep Běsfě suffered from many setbacks, delays, and obsticles, most notably a group of Fìkh Vep Běsfě which required millitary assistance exterminate before the community could finish being built.

Fìkh Vep Běsfě was built using the conventions of Constructi durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Fìkh Vep Běsfě is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Fìkh Vep Běsfě is buildings are built arround a single premissive cobblestone mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Fìkh Vep Běsfě's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the town's walls were not designed with defence in mind but rather lending the town a certain air with visitors. Fìkh Vep Běsfě's boondoggle-of-a-fortified wall are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

A look around Fìkh Vep Běsfě gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. This all rests atop the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Fìkh Vep Běsfě brings to mind.

Civic Infrastructure

Fìkh Vep Běsfě has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Vep Běsfě.

Fìkh Vep Běsfě has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Vep Běsfě has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Vep Běsfě's public wards, blessings, and other arcane systems.

Fìkh Vep Běsfě possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Fìkh Vep Běsfě has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Fìkh Vep Běsfě has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Religious leaders are influential in almost any community, but in Fìkh Vep Běsfě they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Fìkh Vep Běsfě's chapel was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Fìkh Vep Běsfě snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Muckdweller near Fìkh Vep Běsfě are known to be quite timid.

Fìkh Vep Běsfě's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Summoning energies of tier 1 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4021 m2
    • Cattle and Similar Creatures: 248
    • Poultry: 2979
    • Swine: 198
    • Sheep: 9
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 99

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Hatters: 1
  • Jewelers: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 5
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 3
  • Laundry maids: 1
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 2
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

291 of Fìkh Vep Běsfě's population work within a Foundational Occupation.

643 of Fìkh Vep Běsfě's population do not work in a formal occupation, but do contribute to the local economy. 59 (6%) are noncontributers.

Points of Interest

The roads leading into Fìkh Vep Běsfě possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from an attack. The recitation of the hero's story remains a popular tavern and fair tale.

History